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Last Sight

About the Game

Last Sight is a 3D horror game using lite tower defence aspects, taking the ability to hinder the enemy's progress towards you by closing doors via a lever system. With a small rechargeable power supply for each side of the house, lever controlled doors, and a camera system, the player must keep the creatures out of the panic room.

 

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Programs Used: Unity, PhotoShop, Audacity, Maya.

My Role / Work

  • Lead Programmer, AI Designer, Game Designer, Audio Editor, Debugger.

  • Enemy AI: I added and built off of an AI script my lecturer created. I set up all their paths and each characters' behaviour.

  • Circuit Board: Created a puzzle mini game that gives additional power and access to more lever doors if completed.

  • Camera System: Created the camera and tablet system.

  • Cleaned all scripts and code and handled connecting different mechanics/code together.

Not available for Mobile.

Last Sight Trailer

Image Showcase

Poster art, created by County Dillon, the character designer, model and animator of this project team. Click the image for his website.

Main Menu

4

Panic room

Circuit board

The Daughter attacking

9

Spotted one of the enemies through the live feed on the tablet.

10

An enemy's AI. The white lines and node boxes show where the AI will travel too.

Another example of the AI's path. The enemies walk to their next position taking the quickest path.

Close up of the Daughter

An enemy actively walking along his path.

Enemy close to the vent

Music box

Music box playing

© 2016 by Lewis Cavallo. Proudly created with Wix.com
 

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